English | December 25, 2018 | ASIN: B07MD9TVGD | 77 pages | MOBI | 1.82 MB
Get up to speed quickly with this compelling, full-color guide to Autodesk 3ds Max
The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures by Susan Zwerman, Jeffrey A. Okun
English | ISBN: 0240825187, 1138012890 | 1138 pages | EPUB | August 27, 2014 | 21 MB
Automatic SketchUp: Creating 3-D Models in Ruby by Matthew Scarpino
English | 2010 | ISBN: 0984059202 | 456 pages | PDF | 6,6 MB
English | November 19, 2018 | ASIN: B07KQMQ5R3 | AZW3 | 8.45 MB
English | December 4, 2012 | ISBN: 1118123093 | 320 pages | PDF | 42 MB
"… the book is wonderfully illustrated with full color and descriptive images that complement each tutorial or exercise. Alex's teaching background really rings through as every item is nicely structured and very informative. Overall Alex's book is a winner. Well structured, illustrated and most of all easy to read and understand. While the overall theme is based in architecture, the techniques can be applied to any discipline and the wide range of topics covered are excellently delivered."
-Richard O'Brien, CatchUp Editor, the official SketchUcation newsletter
English | ISBN: 1118575148 | 2013 | 416 pages | PDF | 155 MB
Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily.
English | ISBN: 1118574966 | 2013 | 1008 pages | EPUB | 102 MB
Hands–on intermediate–to–advanced coverage of the leading 3D software Autodesk Maya is the industry–leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you.
Blender Quick Start Guide: 3D Modeling, Animation, and Render with Eevee in Blender 2.8 by Allan Brito
English | October 9th, 2018 | ISBN: 1789619475 | 194 Pages | EPUB | 64.14 MB
A guide that examines the history and current state of 2.5D printing and explores the relationship between two and three dimensions examines the relationship between two- and three-dimensional printing and explores the current ideas, methods, and applications. It provides insights about the diversity of our material culture and heritage and how this knowledge can be used to design and develop new methods for texture printing.